Worlds
4 worlds
When the kingdoms of Remnant fall one by one to an unstoppable Grimm invasion, a disgraced Huntsman must master a forbidden Semblance that devours souls to become the world's final weapon—or its ultimate monster.
When all four Huntsman academies fall and the Grimm consume Remnant, a lone warrior awakens with impossible Semblance powers—the ability to rewind time exactly 24 hours—and must relive humanity's final day until they find the one timeline where everyone survives.
When all the Huntsmen academies fall and Salem's forces conquer Remnant, a lone survivor awakens centuries later with forbidden knowledge that could either save humanity or doom what little remains.
When all four Huntsman Academies fall and the Grimm consume the world, a lone survivor awakens with the power to rewind time—but each loop costs a piece of their soul, and they're running out of chances to save Remnant.



